Soft Shadows Benchmark 1.5.4
Placed in Benchmark & Diagnostics |
This benchmark is focused on the soft shadows rendering. The benchmark exploits the latest 3D features like the vertex buffer objects (VBO), the framebuffer objects (FBO) and a GLSL 2.0 codepath. This benchmark is based on the new oZone3D engine branch (v3.x). The filtering of the shadow edges is the biggest ...
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